I made a test mod called zane.pack, thus my line would look like mod "zane.pack" Where *modname.pack* is the full name of the mod in your WH3\data directory. Then for each mod, add the following line: Open it with your favorite text editor (I recommend Visual Studio Code btw, it is great, not just for modding). There, open the \scripts folder and add the following file: "" This should take you directly to the WH 3 folder within AppData\Roaming\The Creative Assembly (or go there manually if it doesn't work - but it should). %appdata%\The Creative Assembly\Warhammer3 Open windows explorer and drop this line in your folder line, then press enter: Nexus)?:The best way is via manually adding each mod you want to activate via the user.script.Īfter placing a mod in your \data directory, do the following: But how do I actually enable mods I made/downloaded somewhere else (i.e.
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